About

I'm David, the person behind this blog. I write about graphics programming, GPU rendering, systems level C++, and whatever project I'm currently down a rabbit hole with (physics engines, WebAssembly ports, custom renderers, that kind of thing).

Most of what ends up here started as a side project I wanted to understand properly, then got written up once it actually worked. If you want the more formal version, my CV is available on the right in English, Català, and Español.

Contact

Feel free to reach out about any of the projects here, collaboration, or just to talk shop.